|Lap Length||5.5 miles|
|Top AI||Roberts, Ahmed|
Scotland 5 takes place in the storm with rally cars. It features a significant obstacle midway through the race: two deadly ramps which must be used to cross streams.
The barriers around the pond have also been removed, making it possible for cars to fall Out into the water. Rally cars now have higher top speeds, reaching a maximum potential of 140 mph.
Scotland 5 features an improved track with now open Out Zones, slippery roads, and rally cars with higher top speeds. With these conditions, this race can be even tougher to beat than Scotland 4. AI Roberts and Ahmed remain rather dominant, and some of the weak AI from Scotland 4 have improved their driving performance.
Like Scotland 3, the player will likely be chasing AI Roberts through most of the race. Because the storm can cause unintended blunders, the player should drive carefully and slow down whenever necessary, especially before clearing the ramps. A solid driving accuracy can be achieved with enough practice.
If the player still has difficulties winning the race, he or she can always use the deadly ramps and knock all the opponents Out of the race. Since there is also a barrierless stretch, the player has usually a good chance at completing the Rampage.
Car & Driver Presents: Grand Tour Racing '98|
Moscow: Moscow 1 | Moscow 2 | Moscow 3 | Moscow 4 | Moscow 5 | Moscow 6 | Moscow 7
Easter Island: EI 1 | EI 2 | EI 3 | EI 4 | EI 5 | EI 6 | EI 7
Switzerland: Swit 1 | Swit 2 | Swit 3 | Swit 4 | Swit 5 | Swit 6 | Swit 7
Scotland: Scot 1 | Scot 2 | Scot 3 | Scot 4 | Scot 5 | Scot 6 | Scot 7
Egypt: Egypt 1 | Egypt 2 | Egypt 3 | Egypt 4 | Egypt 5 | Egypt 6 | Egypt 7
Hong Kong: HK 1 | HK 2 | HK 3 | HK 4 | HK 5 | HK 6 | HK 7
Teams: Ahmed | Morgen | Rossi | Xu | Lumiere | Roberts | Ivanov | Baptiste
Classes: Sports | Indy | Buggy | Dakar | Rally
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